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	<title>Venoms Bite &#187; blogbanter</title>
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		<title>EVE Blog Banter #20: A Very Simple Proposal</title>
		<link>http://www.venomsbite.com/2010/08/23/423/</link>
		<comments>http://www.venomsbite.com/2010/08/23/423/#comments</comments>
		<pubDate>Mon, 23 Aug 2010 09:00:36 +0000</pubDate>
		<dc:creator>venomorchid</dc:creator>
				<category><![CDATA[blogbanter]]></category>
		<category><![CDATA[modestproposal]]></category>

		<guid isPermaLink="false">http://www.venomsbite.com/?p=423</guid>
		<description><![CDATA[We know that a young industrialist does no good at all and hardly have the skills to provide for anything.]]></description>
			<content:encoded><![CDATA[<p>Welcome to the twentieth installment of the <a href="http://www.crazykinux.com/2009/05/eve-blog-banters.html">EVE Blog Banter</a>, the monthly EVE Online blogging extravaganza created by <a href="http://www.crazykinux.com/">CrazyKinux</a>. The <a href="http://www.crazykinux.com/2009/05/eve-blog-banters.html">EVE Blog Banter</a> involves an enthusiastic group of gaming bloggers, a common topic within the realm of EVE Online, and a week to post articles pertaining to the said topic. The resulting articles can either be short or quite extensive, either funny or dead serious, but are always a great fun to read! Any questions about the <a href="http://www.crazykinux.com/2009/05/eve-blog-banters.html">EVE Blog Banter</a> should be directed to <a href="mailto:crazykinux@gmail.com">crazykinux@gmail.com</a>. Check out other EVE Blog Banter articles at the bottom of this post!</p>
<p>With the recent completion of the <a href="http://www.hulkageddon3.machine9.net/">3rd installment of the Hulkageddon</a> last month, <a href="http://twitter.com/cyberineve">@CyberinEVE</a>, author of <a href="http://handsoff.myloots.com/">Hands Off, My Loots!</a>, asks: &#8221;Griefing is a very big part of EVE.  Ninja Salvaging, Suicide Ganking, Trolling, and Scamming are all a very large part of the game.  What do you think about all these things?  You can talk about one, or all&#8230;but just let us know your overall opinion on Griefing, and any recommendations you may have to change it if you think it&#8217;s needed.&#8221;</p>
<p>-</p>
<p>For a capsuleer, it is quite a shame to fly from system to system in New Eden and see celestials swarming with industrialists. So many of them, together, huddled, sucking off the rocks floating in space. What a shame, being forced to work instead of enjoy pursuits of pleasure and fun.</p>
<p>I think most would agree that the fact these poor souls have to work so hard creates a very negative view of New Eden. What we need to do is to determine a more useful existence for the average industrialist.</p>
<p>My proposal is to not stop with those actively sucking roids from space but to all industrial types; the planetary interactors who never leave stations, the manufacturers who let others get dirty and bring their raw materials to them, and finally the worst the lot, the “researchers”.</p>
<p>After a month of being new industrialist capsuleers we need to provide for them so they are not inclined to loiter in the asteroid belts and blot d-scanners with their massive ships. We need to rescue them from their disease.</p>
<p>Here is how it breaks down, you take a set number of industrialists, say 50,000. 5,000 of the original lot say they contribute to New Eden and without them things would come to a halt, yet only 500 of that lot actually do the work. Another 4,000 from this list is removed because they will get themselves blown up. What do we do with the remainder? They are the least productive and the most vocal.</p>
<p>We know that a young industrialist does no good at all and hardly have the skills to provide for anything.</p>
<p>This is my proposal.</p>
<p>I have it on good authority by an Amarrian friend of mind that an industrialist that is allowed to grow for a year is a very juicy lump of space debris. Often, their holds are full and fatty, ready for consuming.</p>
<p>I would then like to offer my proposal to Jita Speakers Corner, for the CSM to help pass into law; 20,000 industrialists shall actually be reserved for doing the work in New Eden.  Another 20,000 shall be retained and allowed to ‘get fat’.</p>
<p>The key is a full cargo hold.</p>
<p>Since they are losing to pirates and griefers, this should be of no consequence to the industrialists.</p>
<p>The loots will be available all year-round but most plentiful in the fall return to school and the start of summer vacation, before the family might take its holiday.</p>
<p>Those who seek to help rear the young industrialists shall do so with compensation, a cost of 2,000,000 isk per month spent nursing the young.</p>
<p>Should you want to be more frugal and not completely devour the young industrialist, asking them to eject from their ship so it can be later sold, is a very viable solution.</p>
<p>The advantages to all this are simple, a. less crowded asteroid belts, b. a new market is created, c. increased loot averages, d. less noobs to bother everyone in local, e. increased “quality” piracy, and f. it will create a more caring and productive industrialist class.</p>
<p>This proposal, if it works, could be applied to many other facets of New Eden, such ast he swarms of mission runners seen in some systems.</p>
<p>I am not so arrogant to assume that another could not come up with a better idea, I say whether one does have then we all shall listen. It is our duty!</p>
<p>I stand to gain nothing from this, as I have no industrialists under my employ, yet we all will gain in better quality cargo containers.</p>
<div style='clear:both'></div><p><a href="<a href="https://secure.eve-online.com/ft/?aid=105495"><img src="http://farm4.static.flickr.com/3590/3523036414_58dcb10506_o.jpg" /></a></p>]]></content:encoded>
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		<slash:comments>6</slash:comments>
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		<title>&#8220;My Split Personality&#8221; &#8211; Blog Banter #5</title>
		<link>http://www.venomsbite.com/2009/03/03/my-split-personality-blog-banter-5/</link>
		<comments>http://www.venomsbite.com/2009/03/03/my-split-personality-blog-banter-5/#comments</comments>
		<pubDate>Tue, 03 Mar 2009 17:38:25 +0000</pubDate>
		<dc:creator>Venom</dc:creator>
				<category><![CDATA[blogbanter]]></category>

		<guid isPermaLink="false">http://venomofhellcats.wordpress.com/?p=136</guid>
		<description><![CDATA[Even your high school basketball coach was meta-gaming when he watched the completion and used his intel to seek a win.]]></description>
			<content:encoded><![CDATA[<div style="margin-left:40px;text-align:justify;"><strong>Welcome to the fifth installment of the <a href="http://www.crazykinux.com/search/label/eve%20blog%20banter" target="_blank">EVE Blog Banter</a>, the monthly EVE Online blogging extravaganza created by <a href="http://www.crazykinux.com/" target="_blank">CrazyKinux</a>. The <a href="http://www.crazykinux.com/search/label/eve%20blog%20banter" target="_blank">EVE Blog Banter</a> involves an enthusiastic group of gaming bloggers, a common topic within the realm of EVE Online, and a week to post articles pertaining to the said topic. The resulting articles can either be short or quite extensive, either funny or dead serious, but are always a great fun to read! Any questions about the EVE Blog Banter should be directed <a href="mailto:crazykinux@gmail.com?subject=blog%20banter" target="_blank">here</a>. Check out other <a href="http://www.crazykinux.com/search/label/eve%20blog%20banter" target="_blank">EVE Blog Banter</a></strong></p>
<p><strong>This month&#8217;s topic comes to us from Mynxee of <a href="http://lifeinlowsec.blogspot.com/" target="_blank">Life in Low Sec</a>. She asks &#8220;</strong> <strong>Alts and Metagaming: Is playing two accounts who are logged in at the same<br />
</strong> <strong> time and work together (hauler/miner, explorer/combat associate, trade alts in trade hubs) a form of metagaming that is &#8220;ruining the game&#8221;?&#8221;<br />
</strong></div>
<div style="margin-left:40px;text-align:justify;"><strong> articles at the bottom of this post!</strong></div>
<div style="margin-left:40px;text-align:justify;"><strong>___</strong></div>
<div style="margin-left:40px;text-align:justify;"><strong>Now why in the heck would one want an alt, I just don&#8217;t get&#8230;&#8230;wait, sorry, I thought that meant a nice alt beer vs. a pilse but I stand correct.  Let&#8217;s look at this subject a bit, possibly this needs to be analyzed.</strong></div>
<div style="margin-left:40px;text-align:justify;"><strong><br />
</strong></div>
<div style="margin-left:40px;text-align:justify;"><strong>What is &#8220;Metagaming&#8221;?</strong></div>
<div style="margin-left:40px;text-align:justify;"><strong>From Wikipedia:</strong></div>
<div style="margin-left:40px;text-align:justify;"><strong><br />
</strong></div>
<div style="margin-left:40px;text-align:justify;"><strong><em>&#8220;Metagaming is a broad term usually used to define any strategy, action or method used in a game which transcends a prescribed ruleset, uses external factors to affect the game, or goes beyond the supposed limits or environment set by the game.</em></strong><strong><em>In simple terms, using out-of-game information, or resources, to affect one&#8217;s in-game decisions.&#8221;</em></strong></p>
<p><strong><em>&#8220;A recent slang definition of Metagaming, popular among computer and video game fans, is any tactic in a computer or video game that uses one or more features of that game that lie outside the intended gameplay use, or exploit errors in programming structures. For example, a player who took advantage of a bug in the game to gain some advantage would be metagaming. An example would be deliberately getting one&#8217;s character killed in order to return to the last saved game.&#8221;</em></strong></p>
<p><strong>So, what we know so far:</strong></p>
<ul>
<li><strong>Slang term</strong></li>
<li><strong>Tactic in computer gaming</strong></li>
<li><strong>Using external forces (outside the game) not available to X game character, for advantage<br />
</strong></li>
<li><strong>Exploit in game errors for advantage</strong></li>
</ul>
</div>
<div style="margin-left:40px;text-align:justify;"><strong>Now let&#8217;s look at the word, broken down (from Dictionary.com):</strong></div>
<div style="margin-left:40px;text-align:justify;"><strong><br />
</strong></div>
<div style="margin-left:40px;text-align:justify;"><strong>Meta = While it has several meanings, in general it&#8217;s meaning that pertains to this topic is <em>&#8220;beyond&#8221;</em> or <em>&#8220;in two places at once (such as certain chemical structures)&#8221;</em></strong></div>
<div style="margin-left:40px;text-align:justify;"><strong><br />
</strong></div>
<div style="margin-left:40px;text-align:justify;"><strong>Gaming = <em>&#8220;An amusement, pastime, a competitive activity</em>&#8220;</strong></div>
<div style="margin-left:40px;text-align:justify;"><strong><br />
</strong></div>
<div style="margin-left:40px;text-align:justify;"><strong>And now we know:</strong></div>
<div style="margin-left:40px;text-align:justify;">
<ul>
<li><strong>It&#8217;s about being in two places at once</strong></li>
<li><strong>It&#8217;s about using forces outside a game to influence the game</strong></li>
</ul>
</div>
<div style="margin-left:40px;text-align:justify;"><strong>The question has to be raised, where is the line drawn on what is considered morally wrong in meta-gaming.  CCP has historically taken a rather lose stance on this and sided with the more creative solutions aspects of the game.  Yet at the time of this post I have not heard from CCP on if they have a criteria for what is meta-gaming, including the line drawn between right and wrong.</strong></div>
<div style="margin-left:40px;text-align:justify;"><strong><br />
</strong></div>
<div style="margin-left:40px;text-align:justify;"><strong>Yet the question raised is specifically about &#8220;Alts&#8221; and are they meta-gaming.  Let&#8217;s look at this logically by what we know so far.</strong></div>
<div style="margin-left:40px;text-align:justify;"><strong><br />
</strong></div>
<div style="margin-left:40px;text-align:justify;">
<ul>
<li><strong>An &#8220;alt&#8221; </strong><strong>is a<span style="text-decoration:underline;"> tactic</span> in the game </strong></li>
<li><strong>An &#8220;alt&#8221; </strong><strong>is not <span style="text-decoration:underline;">external of the game</span> (external would be outside the confines of the game)</strong></li>
<li><strong>An &#8220;alt&#8221;</strong><strong> is not <span style="text-decoration:underline;">exploiting a flaw</span> of programming in the game.</strong></li>
<li><strong>An &#8220;alt&#8221; </strong><strong>is about being in t<span style="text-decoration:underline;">wo places at once</span></strong></li>
<li><strong>An &#8220;alt&#8221; </strong><strong>is not about using <span style="text-decoration:underline;">forces outside the game to influence the game</span></strong></li>
</ul>
</div>
<div style="margin-left:40px;text-align:justify;"><strong>Of course once could slice this and define things in such a way so as to change the logic here but as it sits, an &#8220;alt&#8221; is logically not a meta-gaming tactic.</strong></div>
<div style="margin-left:40px;text-align:justify;"><strong><br />
</strong></div>
<div style="margin-left:40px;text-align:justify;"><strong>Let&#8217;s look at a spy from X Corporation in the game who infiltrates their enemies external voice coms channels (Vent or Teamspeak):</strong></div>
<div style="margin-left:40px;text-align:justify;"><strong><br />
</strong></div>
<div style="margin-left:40px;text-align:justify;">
<ul>
<li><strong>External Coms spying</strong><strong> is a <span style="text-decoration:underline;">tactic in the game</span></strong></li>
<li><strong>External Coms spying</strong><strong> is <span style="text-decoration:underline;">external of the game</span></strong></li>
<li><strong>External Coms spying </strong><strong>is not <span style="text-decoration:underline;">exploiting a flaw</span> of programming in the game</strong></li>
<li><strong>External Coms spying </strong><strong>is about being in <span style="text-decoration:underline;">two places at once</span></strong></li>
<li><strong>External Coms spying </strong><strong>is about <span style="text-decoration:underline;">using forces outside the game to influence</span></strong></li>
</ul>
</div>
<div style="margin-left:40px;text-align:justify;"><strong>=\  Hmm that does shed much light on things either, seeing that one of the criteria of &#8220;meta-gaming&#8221; is the exploitation of a flaw of programming in the game.</strong></div>
<div style="margin-left:40px;text-align:justify;"><strong><br />
</strong></div>
<div style="margin-left:40px;text-align:justify;"><strong>Ok, one more: &#8220;<a href="http://www.eveonline.com/news.asp?a=single&amp;nid=2608&amp;tid=1">Starbase Exploit</a>&#8220;</strong></div>
<div style="margin-left:40px;text-align:justify;">
<ul>
<li><strong>Starbase exploit</strong><strong> is a <span style="text-decoration:underline;">tactic in the game</span></strong></li>
<li><strong>Starbase exploit </strong><strong>is technically not <span style="text-decoration:underline;">external of the game</span> but it is external of the game mechanics as they were created</strong></li>
<li><strong>Starbase exploit </strong><strong>is <span style="text-decoration:underline;">exploiting a flaw of programming</span> in the game</strong></li>
<li><strong>Starbase exploit </strong><strong>is </strong><strong>not about being in <span style="text-decoration:underline;">two places at once</span></strong></li>
<li><strong>Starbase exploit</strong><strong> is technically not <span style="text-decoration:underline;">using forces outside the game</span> but rather outside the game mechanics</strong></li>
</ul>
</div>
<div style="margin-left:40px;text-align:justify;"><strong>So is the &#8220;Starbase Exploit&#8221; an example of meta-gaming?  No, it is not as it has nothing to do with placing itself in two places at once.  Which is critica when looking at meta-gaming, the key definition of meta-gaming is &#8220;being in two places at once&#8221;.  Another key to meta-gaming is it has to be exploiting a flaw in the game.  By that definition alone it makes it illegal and punishable.<br />
</strong></div>
<div style="margin-left:40px;text-align:justify;"><strong><br />
</strong></div>
<div style="margin-left:40px;text-align:justify;"><strong>Using &#8220;alts&#8221; can not be a meta-gaming tactic so long as the game allows us to; a. create more than one character per account, and b. we are allowed to create more than one account.  If the above criteria were to be changed, not allowing multiple accounts, and one found a way to by-pass this, then we would be looking at a meta-gaming situation as it&#8217;s commonly defined in part as an exploit of a flaw in the game.</strong></div>
<div style="margin-left:40px;text-align:justify;"><strong><br />
</strong></div>
<div style="margin-left:40px;text-align:justify;"><strong>Finally, what is my opinion about &#8220;alts&#8221; and do they &#8220;ruining&#8221; the game; I find them to be flavoring to the game and not ruining it at all.  The use of &#8220;alts&#8221; is available to everyone and is in no way excluding anyone.  And example would be the corporation who wardec&#8217;s another and uses one day old &#8220;alts&#8221; to spy on the attacker before the strike.  The attacker also has the ability to use this tactic and probably already did to spy and gather intel.  &#8220;Alts&#8221; in my honest opinion should never be considered as meta-gaming tactics, they simply enhance the game by being another layer of play.</strong></div>
<div style="margin-left:40px;text-align:justify;"><strong><br />
</strong></div>
<div style="margin-left:40px;text-align:justify;"><strong>Interestingly, &#8220;macro mining&#8221; would not be meta-gaming as well yet it has been deemed an exploit and ruled as punishable.  Making it a separate thing and adding the &#8220;it&#8217;s illegal&#8221; statement to it.  Now being illegal we don&#8217;t have to debate if it&#8217;s meta-gaming or not.</strong></div>
<div style="margin-left:40px;text-align:justify;"><strong><br />
</strong></div>
<div style="margin-left:40px;text-align:justify;"><strong>In recent years the term &#8220;meta-gaming&#8221; has been ammended to include the &#8220;exploit of a programming flaw&#8221; as part of it&#8217;s definition.  Meta-gaming is something that is a part of everyday life from the creation of multiple consumer products in hopes that one will will the winner to the variable influences of military action and the politics behind them.  Even your high school basketball coach was meta-gaming when he watched the completion and used his intel to seek a win. My opinion would be if it&#8217;s not exploiting a flaw in the game, it&#8217;s not bad at all. </strong></div>
<div style="margin-left:40px;text-align:justify;">
<ul>
<li>
<div><strong>Epic Misadventures, <a title="http://tanalei.com/2009/02/24/this-is-my-alt-there-are-many-like-it-but-this-one-is-mine CTRL + Click to follow link" href="http://tanalei.com/2009/02/24/this-is-my-alt-there-are-many-like-it-but-this-one-is-mine" target="_blank">This    is my Alt &#8211; There are many like it but this one is mine</a>. </strong></div>
</li>
<li>
<div><strong>Inner Sanctum of the Ninveah, <a title="http://www.ninveah.com/2009/02/i-missed-this-months-blog-banter.html CTRL + Click to follow link" href="http://www.ninveah.com/2009/02/i-missed-this-months-blog-banter.html" target="_blank">I    Missed This Month&#8217;s Blog Banter!</a></strong></div>
</li>
<li>
<div><strong>A Mule in EvE, <a href="http://www.ceptacemia.com/AMIE/?p=312" target="_blank">Meta what? Is    it hurting EvE?</a></strong></div>
</li>
<li>
<div><strong>Morphisat&#8217;s EVE Online Blog, <a href="http://www.sobaseki.com/wordpress/2009/02/26/bb-5-me-myself-and-i/" target="_blank">Me,    Myself and I</a></strong></div>
</li>
<li>
<div><strong>One Man And His Spaceship, <a href="http://1man1ship.blogspot.com/2009/02/blog-banter-5-me-and-my-shadow.html" target="_blank">Me    and My Shadow</a></strong></div>
</li>
<li>
<div><strong>Ombeve, <a href="http://ombeve.co.uk/blog/?p=539" target="_blank">Blog Banter edition 5</a></strong></div>
</li>
<li>
<div><strong>Diving into PsycheDiver&#8217;s Psyche, <a title="http://psychediver.blogspot.com/2009/02/cks-blog-banter-5-everybody-needs.html CTRL + Click to follow link" href="http://psychediver.blogspot.com/2009/02/cks-blog-banter-5-everybody-needs.html" target="_blank">CK&#8217;s    Blog Banter #5: Everybody Needs Somebody</a></strong></div>
</li>
<li><strong>Dense Veldspar, <a href="http://denseveldspar.blogspot.com/2009/02/this-months-topic-comes-to-us-from.html" target="_blank">Blog    Banter</a></strong></li>
<li>
<div><strong>Ecliptic Rift, <a href="http://eclipticrift.wordpress.com/2009/02/26/ooc-blog-banter-5-metagaming/" target="_blank">OOC:    Blog Banter #5 Metagaming</a></strong></div>
</li>
<li>
<div><strong>The Ralpha Dogs, <a href="http://ralphadogs.wordpress.com/2009/02/26/me-myself-and-i/" target="_blank">Me,    Myself and I</a></strong></div>
</li>
<li>
<div><strong>Mad Rant, <a title="http://mad-rant.blogspot.com/2009/02/bb-5-i-feel-so-unloved.html CTRL + Click to follow link" href="http://mad-rant.blogspot.com/2009/02/bb-5-i-feel-so-unloved.html" target="_blank">&#8220;Blog    Banter &#8211; It&#8217;s my party, and I&#8217;ll alt if I want to&#8230;.&#8221;</a></strong></div>
</li>
<li>
<div><strong>EVE Chick, <a href="http://www.evechick.com/blog/2009/02/26/the-handicapper-general/" target="_blank">The    Handicapper General</a></strong></div>
</li>
<li>
<div><strong>The Wandering Druid of Tranquility, <a title="http://www.eve-druid.com/2009/02/25/see-mate-its-a-matter-of-leverage-savvy CTRL + Click to follow link" href="http://www.eve-druid.com/2009/02/25/see-mate-its-a-matter-of-leverage-savvy" target="_blank">&#8220;&#8230;you see mate, it&#8217;s a matter of leverage, savvy?&#8230;&#8221;</a></strong></div>
</li>
<li>
<div><strong>New Eden Diaries, <a rel="bookmark" href="http://newedendiaries.com/archives/Its-only-a-game.html" target="_blank">It&#8217;s only a    game</a></strong></div>
</li>
<li>
<div><strong>Oz’s House of the Evil Dead, <a title="http://omberzombie.com/?p=127 CTRL + Click to follow link" href="http://omberzombie.com/?p=127" target="_blank">If You Can’t Ride Two Horses At Once,    You Shouldn’t Be In The Circus</a></strong></div>
</li>
<li>
<div><strong>Diving into PsycheDiver&#8217;s Psyche, <a title="http://psychediver.blogspot.com/2009/02/cks-blog-banter-5-everybody-needs.html CTRL + Click to follow link" href="http://psychediver.blogspot.com/2009/02/cks-blog-banter-5-everybody-needs.html" target="_blank">Everybody    Needs Somebody</a></strong></div>
</li>
<li>
<div><strong>CrazyKinux&#8217;s Musing, <a href="http://www.crazykinux.com/2009/02/eve-blog-banter-5-leave-what-you-know.html" target="_blank">Leave    what you know at the door please!</a></strong></div>
</li>
<li><strong>Diary of a Pod Pilot, <a href="http://myrhial.blogspot.com/2009/02/ooc-eve-blog-banter-5.html" target="_blank">[OOC]    EVE Blog Banter #5 Metagaming</a></strong></li>
<li><strong>EvE &#8211; Wotlankor, <a href="http://wotlankor.com/?p=302" target="_blank">[OOC] Alts and Metagaming</a></strong></li>
<li><strong>Roc&#8217;s Ramblings, <a href="http://everamblings.wordpress.com/2009/02/27/february-blog-banter-meta-me/" target="_blank">February Blog Banter &#8211;    Meta Me</a></strong></li>
<li><strong>Drunk in Space, <a href="http://drunkinspace.blogspot.com/2009/02/metagamingso-thats-name.html" target="_blank">Metagaming&#8230;.so    that&#8217;s the name.</a></strong></li>
<li><strong>X1376&#8242;s Space Odyssey,  <a href="http://x1376.blogspot.com/2009/03/blog-banter-5-army-of-one.html" target="_blank">Blog    Banter #5: Army of One</a></strong></li>
<li><strong>A merry life and a short one, <a href="http://amerrylifeandashortone.blogspot.com/2009/02/no.html" target="_blank">EVE Blog    Banter #5: Uh&#8230;</a><br />
</strong></li>
<li><strong>Zero Kelvin, <a href="http://origami.nu/eve/2009/03/are-alts-ruining-the-game/" target="_blank">Are alts    ruining the game?</a></strong></li>
<li><strong>DeafPlasma&#8217;s EVE Musings, <a href="http://deafplasma.blogspot.com/2009/03/blog-banter-5-alts-me.html" target="_blank">Blog    Banter #5: Alts &amp; me!</a></strong></li>
<li><strong>I am Keith Nielson, <a href="http://keithneilson.co.uk/eve-blog-banter-5/" target="_blank">EVE is    All About the Metagame</a></strong></li>
<li><strong>Everyday EvE, <a href="http://everydayeverything.wordpress.com/2009/02/27/cks-eve-blog-banter-5-two-accounts-edition/" target="_blank">Two    Accounts Edition</a></strong></li>
<li><strong>Blogging from inside the pod, <a title="http://podblogger.wordpress.com/2009/02/28/ebb5/ CTRL + Click to follow link" href="http://podblogger.wordpress.com/2009/02/28/ebb5/" target="_blank">EVE Blog Banter    #5: Arletta and I</a></strong></li>
<li><strong>Speed Fairy, <a href="http://speedfairy.blogspot.com/2009/02/blog-banter-5-meet-paul.html" target="_blank">Meet    Paul</a></strong></li>
<li><strong><span style="font-style:italic;">more to come over the next few days!</span>&#8230;</strong></li>
</ul>
</div>
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		<title>January EVE Blog Banter</title>
		<link>http://www.venomsbite.com/2009/02/02/january-eve-blog-banter/</link>
		<comments>http://www.venomsbite.com/2009/02/02/january-eve-blog-banter/#comments</comments>
		<pubDate>Mon, 02 Feb 2009 18:47:32 +0000</pubDate>
		<dc:creator>Venom</dc:creator>
				<category><![CDATA[blogbanter]]></category>

		<guid isPermaLink="false">http://venomofhellcats.wordpress.com/?p=100</guid>
		<description><![CDATA[Welcome to the forth installment of the EVE Blog Banter, the monthly EVE Online blogging extravaganza created by Crazy Kinux.]]></description>
			<content:encoded><![CDATA[<p><strong>Welcome to the fourth installment of the </strong><a href="http://www.crazykinux.com/search/label/eve%20blog%20banter"><strong>EVE Blog Banter</strong></a><strong>, the monthly EVE Online blogging extravaganza created by </strong><a href="http://www.crazykinux.com/"><strong>Crazy Kinux</strong></a><strong>. The EVE Blog Banter involves an enthusiastic group of gaming bloggers, a common topic within the realm of EVE Online, and a week to post articles pertaining to the said topic. The resulting articles can either be short or quite extensive, either funny or dead serious, but are always a great fun to read! Any questions about the EVE Blog Banter should be directed </strong><a href="tcrazykinux@gmail.com"><strong>here</strong></a><strong>. <em>Check out other EVE Blog Banter articles at the bottom of this post!</em></strong></p>
<p><strong>This month&#8217;s EVE Blog Banter comes to us from Manasi of </strong><a href="http://amuleineve.net/"><strong>A Mule in EvE</strong></a><strong>. Manasi asks &#8220;How do we, EVE bloggers, adapt to changes as they are thrust upon us (speed changes, no more ghost training, all the Dev blogs, etc), or as our lives make playing the game different (more time, less time)?&#8221;</strong></p>
<p><strong>Venom&#8217;s Thoughts:</strong></p>
<blockquote><p><strong>Like many other&#8217;s, I am too new to have fully realized a &#8220;nerf&#8221; or change.  Although, as I&#8217;ve said in several comments to other&#8217;s posts, changes are what I like.  To fully anticipate what is going to happen, is not a challenge, we often can get stuck in ruts, usually because we spent three months training for a specific setup.  I like change, it&#8217;s what I manage on a personal level, it&#8217;s what makes companies grow to great heights.  </strong></p>
<p><strong>Yet having said that, I&#8217;ve never lost my bread &#8216;n butter stealth bomber function or my ability to use a MWD.  I might become irritated if I had but my nature is to go with the flow, use change to become better.  In the case of EVE, I use change as as a way to stay fresh in the game.  Which reminds me of other ways I stay fresh in gaming, often after beating an XBOX or PS3 game, I&#8217;ll go back and add some more challenge.  Like completing Rainbow 6, on the insane level, with just handguns.  So yea, change I dig.</strong></p>
<p><strong>But because change ruins so many people&#8217;s days, let&#8217;s remember what Buddha might say: &#8220;Change is inevitable, is it really change that is causing you such suffering?&#8221;.  Now, ponder that for a while, then come back and I&#8217;ll make you sit in lotus position for like 8 hours, only then will we have another conversation, which will go like this:</strong></p>
<p><strong>You, &#8220;Hello Master Venom, I have sat for hours pondering change&#8221;</strong></p>
<p><strong>Venom, &#8220;Yes, and what have you figured out&#8221;</strong></p>
<p><strong>You, &#8220;Well that my legs hurt, my mind won&#8217;t stop jumping around from the grocery list to how much I really want to play EVE vs. sit in meditation&#8221;</strong></p>
<p><strong>Venom: &#8220;What did you gather from this then?&#8221;</strong></p>
<p><strong>You, &#8220;Well, my mind jumps around a lot, and it&#8217;s not very kind while doing so, oh and my legs stopped hurting after a while, mostly due to falling asleep&#8221;</strong></p>
<p><strong>Venom, &#8220;Ahh see, all things pass, even the pain in your leg, that change was inevitable, yet for the future, feel free to move your legs, they do not need to fall sleep to gain enlightenment.  What&#8217;s more important than the fact that change is inevitable, is that you found the root of your suffering&#8230;..your mind&#8221;</strong></p>
<p><strong>You, &#8220;Damnit!!!!&#8221; </strong></p>
<p><strong>-Venom</strong></p>
<p><strong>Participants:</strong></p></blockquote>
<p><strong></strong></p>
<p><strong></strong></p>
<p><strong></strong></p>
<p><strong></strong></p>
<p><strong></strong></p>
<p><strong></p>
<ul>
<li><span>
<ul>
<li><span style="font-size:x-small;"><a href="http://amuleineve.net/?p=269" target="_blank">Attitude is Everything</a></span></li>
<li><span style="font-size:x-small;"><a href="http://www.eve-druid.com/2009/01/29/if-i-could-save-time-in-a-bottle/" target="_blank">&#8220;If I could save time in a bottle….&#8221;</a></span></li>
<li><span style="font-size:x-small;"><a href="http://www.crazykinux.com/2009/01/eve-blog-banter-4-game-with-thousand.html" target="_blank">The Game with the Thousand Faces</a><br />
</span></li>
<li><span style="font-size:x-small;"><a href="http://ombeve.co.uk/blog/?p=479" target="_blank">[OOC] January&#8217;s Blog Banter</a></span></li>
<li><span style="font-size:x-small;"><a href="http://ralphadogs.wordpress.com/2009/01/30/new-ballgames-same-home-team/" target="_blank">New Ballgames, Same Home Team</a><br />
</span></li>
<li><span style="font-size:x-small;"><a href="http://amerrylifeandashortone.blogspot.com/2009/01/eve-blog-banter-4-i-dont-know.html" target="_blank">EVE Blog Banter #4: I Don&#8217;t Know</a></span></li>
<li><span style="font-size:x-small;"><a href="http://www.ninveah.com/2009/01/adaptation.html" target="_blank">Adaptation</a></span></li>
<li><span style="font-size:x-small;"><a href="http://everydayeverything.wordpress.com/2009/01/30/cks-blog-banter-4/" target="_blank">CK&#8217;s Blog Banter #4</a></span></li>
<li><span style="font-size:x-small;"><a href="http://lifeinlowsec.blogspot.com/2009/01/eve-blog-banter-4-roll-with-punches.html" target="_blank">Roll With the Punches</a></span></li>
<li><span style="font-size:x-small;"><a href="http://1man1ship.blogspot.com/2009/01/blog-banter-4-ch-ch-ch-changes.html" target="_blank">Ch-Ch-Ch-Changes</a><br />
</span></li>
<li><span style="font-size:x-small;"><a href="http://psychediver.blogspot.com/2009/01/ck-banter-4-we-eve-bloggers.html" target="_blank">We, the EVE-bloggers</a></span></li>
<li><span style="font-size:x-small;"><a href="http://www.sobaseki.com/wordpress/2009/01/31/blog-banter-4-adapt-or-die/" target="_blank">Adapt or Die</a></span></li>
<li><span style="font-size:x-small;"><a href="http://sweetlilbadgirl.blogspot.com/2009/01/im-in-ur-blogosphere-hijackin-ur-blog.html" target="_blank">I&#8217;m in ur blogosphere, hijackin&#8217; ur Blog Banter (4)</a></span></li>
<li><span style="font-size:x-small;"><a href="http://housetheodoulos.blogspot.com/2009/01/blog-banter.html" target="_blank">Blog Banter</a></span></li>
<li><span style="font-size:x-small;"><a href="http://speedfairy.blogspot.com/2009/01/january-blog-banter.html" target="_blank">Opportunity or Burden?</a></span></li>
<li><span style="font-size:x-small;"><a href="http://everamblings.wordpress.com/2009/02/01/blog-banter-4-mystic-pizza/" target="_blank">Mystic Pizza</a></span></li>
<li><span style="font-size:x-small;"><a href="http://emptiness.spilt-milk.org/2009/02/blog-banter-4/" target="_blank">&#8220;Stay on target…&#8221;</a></span><span style="font-size:x-small;"><br />
</span></li>
<li><span style="font-size:x-small;"><a href="http://venomofhellcats.wordpress.com/2009/02/02/january-eve-blog-banter/" target="_blank">January EVE Blog Banter</a></span></li>
<li><span style="font-size:x-small;"><a href="http://tanalei.com/2009/01/31/eve-blog-banter-4/" target="_blank">Re-Prioritization</a><br />
</span></li>
<li><span style="font-size:x-small;"><a href="http://x1376.blogspot.com/2009/01/eve-blog-banter-4-bonsai-in-my-bookcase.html" target="_blank">Bonzai in my Bookcase</a></span></li>
<li><span style="font-size:x-small;"><a href="http://www.evechick.com/blog/2009/02/02/blog-banter-4-delicious/" target="_blank">Delicious!</a></span></li>
<li><span style="font-size:x-small;"><a href="http://myrhial.blogspot.com/2009/02/eve-blog-banter-adaptation.html" target="_blank">EVE blog banter: Adaptation</a></span></li>
</ul>
<p></span></li>
<li>No more to come!</li>
</ul>
<p></strong></p>
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		<slash:comments>11</slash:comments>
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